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Genshin Impact | Calculator Characters
Sayu - Genshin Impact

Sayu

"Mujina Ninja"

★★★★
Anemo Claymore Healer Inazuma

Constellation: Nyctereutes Minor

About Sayu

A pint-sized ninja attached to the Shuumatsuban, who always seems to be lacking sleep.

Healing Breakdown

Yoohoo Art: Mujina Flurry

Skill Activation Healing 92.16% ATK + 577
Muji-Muji Daruma Healing 79.87% ATK + 500

Someone More Capable

When Sayu triggers a Swirl reaction while active, she heals all your characters and nearby allies for 300 HP. She will also heal an additional 1.2 HP for every point of Elemental Mastery she has. This effect can be triggered once every 2s.

No Work Today!

The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry gains the following effects: When healing a character, it will also heal characters near that healed character for 20% the amount of HP. Increases the AoE of its attack against opponents.

Priority Stat

HP%

Substat

Energy Recharge

Healing Bonus

35.9% Max

Role

Sustain

Skill Talents

Normal Attack

Shuumatsuban Ninja Blade

Normal Attack: Performs up to 4 consecutive strikes. Charged Attack: rains Stamina over time to perform continuous spinning attacks against all nearby opponents. At the end of the sequence, perform a more powerful slash. Plunging Attack: Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Multipliers

1-Hit DMG72.24%
2-Hit DMG71.38%
3-Hit DMG43.43% + 43.43%
4-Hit DMG98.13%
Charged Attack Spinning DMG62.55%
Charged Attack Final DMG113.09%
Charged Attack Stamina Cost40/s
Max Duration5s
Plunge DMG74.59%
Low / High Plunge DMG149.14% / 186.29%
Elemental Skill

Yoohoo Art: Fuuin Dash

The special technique of the Yoohoo Ninja Arts! Sayu curls up into a rolling Fuufuu Windwheel and smashes into opponents at high speed, dealing Anemo DMG. When the duration ends, she unleashes a Fuufuu Whirlwind Kick, dealing AoE Anemo DMG. Press: Enters the Fuufuu Windwheel state, rolling forward a short distance before using the Fuufuu Whirlwind Kick. Hold: Rolls about continuously in the Fuufuu Windwheel state, increasing Sayu's resistance to interruption while within that state. During this time, Sayu can control the direction of her roll, and can use the skill again to end her Windwheel state early and unleash a stronger version of the Fuufuu Whirlwind Kick. The Hold version of this skill can trigger Elemental Absorption. This skill has a maximum duration of 10s and enters CD once its effects end. The longer Sayu remains in her Windwheel state, the longer the CD. Elemental Absorption: If Sayu comes into contact with Hydro, Pyro, Cryo and Electro while in her Windwheel state, she will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use of this skill.

Multipliers

Fuufuu Windwheel DMG36%
Fuufuu Whirlwind Kick Press DMG158.4%
Fuufuu Whirlwind Kick Hold DMG217.6%
Fuufuu Windwheel Elemental DMG16.8%
Fuufuu Whirlwind Kick Elemental DMG76.16%
Max Duration (Hold)10s
CD6 to 11s
Elemental Burst

Yoohoo Art: Mujina Flurry

The other super special technique of the Yoohoo Ninja Arts! It summons a pair of helping hands for Sayu. Deals Anemo DMG to nearby opponents and heals all nearby party members. The amount of HP restored is based on Sayu's ATK. This skill then summons a Muji-Muji Daruma. Muji-Muji Daruma: At specific intervals, the Daruma will take one of several actions based on the situation around it: If the HP of nearby characters is above 70%, it will attack a nearby opponent, dealing Anemo DMG. If there are active characters with 70% or less HP nearby, it will heal the active character with the lowest percentage HP left. If there are no opponents nearby, it will heal active characters nearby even if they have 70% HP or more.

Multipliers

Skill Activation DMG116.8%
Skill Activation Healing92.16% ATK + 577
Muji-Muji Daruma DMG52%
Muji-Muji Daruma Healing79.87% ATK + 500
Duration12s
CD20s
Energy Cost80

Best Artifact Sets

Ocean-Hued Clam

4-piece
Recommended

Converts overhealing into physical damage bubbles — the best healer DPS set.

Song of Days Past

4-piece

Converts healing into team damage bonuses for the active character.

Main Stat Priority: HP% / Healing Bonus

Recommended Weapons

Sacrificial Greatsword

Top pick

Skill reset chance for double healing application.

Favonius Greatsword

Energy generation for burst healing uptime.

Constellations

C1

Multi-Task no Jutsu

The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry will ignore HP limits and can simultaneously attack nearby opponents and heal characters.

C2

Egress Prep

Yoohoo Art: Fuuin Dash gains the following effects: DMG of Fuufuu Whirlwind Kick in Tapping (mobile)/Press (PC & PlayStation) Mode increased by 3.3%. Every 0.5s in the Fuufuu Windwheel state will increase the DMG of this Fuufuu Whirlwind Kick by 3.3%. The maximum DMG increase possible through this method is 66%.

C3

Eh, the Bunshin Can Handle It

Increases the Level of Yoohoo Art: Mujina Flurry by 3. Maximum upgrade level is 15.

C4

Skiving: New and Improved

Sayu recovers 1.2 Energy when she triggers a Swirl reaction. This effect occurs once every 2s.

C5

Speed Comes First

Increases the Level of Yoohoo Art: Fuuin Dash by 3. Maximum upgrade level is 15.

C6

Sleep O'Clock

The Muji-Muji Daruma created by Sayu's Yoohoo Art: Mujina Flurry will now also benefit from her Elemental Mastery. Each point of Sayu's Elemental Mastery will produce the following effects: Increases the damage dealt by the Muji-Muji Daruma's attacks by 0.2% ATK. A maximum of 400% ATK can be gained via this method. Increases the HP restored by the Muji-Muji Daruma by 3. A maximum of 6,000 additional HP can be restored in this manner.

Ascension Materials

LevelMaterials
Level 20
Mora×20000Vayuda Turquoise Sliver×1Crystal Marrow×3Whopperflower Nectar×3
Level 40
Mora×40000Vayuda Turquoise Fragment×3Marionette Core×2Crystal Marrow×10Whopperflower Nectar×15
Level 50
Mora×60000Vayuda Turquoise Fragment×6Marionette Core×4Crystal Marrow×20Shimmering Nectar×12
Level 60
Mora×80000Vayuda Turquoise Chunk×3Marionette Core×8Crystal Marrow×30Shimmering Nectar×18
Level 70
Mora×100000Vayuda Turquoise Chunk×6Marionette Core×12Crystal Marrow×45Energy Nectar×12
Level 80
Mora×120000Vayuda Turquoise Gemstone×6Marionette Core×20Crystal Marrow×60Energy Nectar×24

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G By GamePadSquire Editorial Team · Reviewed by the GPS data team · About our methodology